I’ve just got back in my man cave after a
protracted absence, and I have been musing on why there are some projects, that
don’t pan out as intended. I always plan to push myself and better my last
creation, but on occasion many things can and do conspire against that
happening. One such example is a shelf queen resurrection project, already
some eight years gathering dust. Although to be fair, it was in fact thankfully
sat in a box quite dust free, but the gathering bit sounds more appropriate😊 In February I had just finished a lightning quick
build of the same vehicle by a different manufacturer and was lucky enough to
get it published. This inspired me to pull this older build off the shelf and
make it even better.
The kit in question is the Dragon kit #6562, their
2009 release of the 8 ton Sd.Kfz. 7 Mittlerer Zugkraftwagen. Nothing
particularly new or exciting to many, but having just completed the Trumpeter
version, which in my opinion is a far more challenging build, this kit is the
only other one available in 1/35 scale. There were a few construction issues
to remedy but as it was pretty much 99% built, I was happy to concentrate all my
efforts on the paint job.
I primed and base coated ignoring the frankly
puzzling kit box art (not sure what they were smoking that day!) and I was
pleased with progress. I was having fun with the airbrush, hairspray chipping,
and all the pleasure that comes with laying down a smooth basecoat and then creating
fine chips and in-scale damage to the paintwork. Then I threw myself a curve
ball!
My original intention was to copy the plain dark
yellow with the addition of
some operational scars. This would make for contrast from my recent Trumpeter kits
but, whilst looking at reference material I stumbled across two images of an
abandoned vehicle towing a Flak gun that stirred my creative juices. At this
point I decided I would sack my original ‘tank on a plank’ idea and try and
loosely replicate this actual vehicle, give it some context, and place it on a
small base.
I figured to keep the project spinning I
would also utilise a ready built 3.7cm Flak gun it had been towing. Although it
was difficult to determine from the images whether either vehicle had any camo
applied, I kept with the idea of plain yellow for the HT but for some interest,
I would add an Autumn camo scheme to the Flak gun and trailer. Looking at the
timeline of the image this could have been possible, so that was airbrushed
down without drama.
In hindsight my next move was a rash one, and it ultimately
snowballed into a painful series of events that not only spoiled my fun but
threatened to derail the whole project. For some unfathomable reason,
although I had already spent a considerable amount of time on both adding camo
to the flak, and layering the dirty and faded dark yellow paint finish, chips an all, I decided to give both vehicles a coat of faded winter
whitewash!
I had no experience of applying winter whitewash
over a dark yellow base, but I am confident using hairspray and it would add
another string to my bow. What could possibly go wrong. Overreaching my
capabilities and ambition is what!, so it really shouldn't have been a
surprise to me when things went pear shaped and results were not to my
liking. WTF was I thinking!
I’m a perfectionist and I want every project to be
the best it can be. I like praise, who doesn’t, it’s nice for your work to be
appreciated and although there are many who say ‘f##k em, I don’t give a hoot
what other folks say’, I’m not one of them! Constructive criticism and a
perceived improvement are what drives me to become a better modeller. Should I
push some boundaries? yes. Are my skills improving? I think so. Am I consistently building
better models? I should be! I’ve not been model making for a huge length of
time, maybe a decade or so excluding my attempts as a junior, so where should I
expect to be by now? Am I on the right road? It certainly doesn’t feel like it
sometimes.
This quote I found on another modellers blog page
sums up things perfectly for me and offers some great advice.
“Nobody tells this to people who are
beginners, I wish someone told me. All of us who do creative work, we get into
it because we have good taste. But there is this gap. For the first couple
years you make stuff, it’s just not that good. It’s trying to be good, it has
potential, but it’s not. But your taste, the thing that got you into the game,
is still killer. And your taste is why your work disappoints you. A lot of
people never get past this phase, they quit. Most people I know who do
interesting, creative work went through years of this. We know our work doesn’t
have this special thing that we want it to have. We all go through this. And if
you are just starting out or you are still in this phase, you gotta know its
normal and the most important thing you can do is do a lot of work. Put
yourself on a deadline so that every week you will finish one story. It is only
by going through a volume of work that you will close that gap, and your work
will be as good as your ambitions. And I took longer to figure out how to do
this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take
awhile. You’ve just gotta fight your way through.”
Unfortunately, I do myself no favours in having a
narrow selection of subjects that I enjoy building. I should, but I don’t, build
aircraft or boats or Sci-Fi and thus, effortlessly switching between subjects
has never been a thing for me. I know I should try because I know deep
down it would make me a far more profficient modeller, but I simply have no desire to do so!
Even amongst land based AFV’s I’ve never built many that you would consider
mainstream. I’m interested in a particular period of one conflict and pretty
much any vehicle, particularly soft skins, that appeared in it, could get my
creative juices flowing, so I’m really not doing myself any favours in expanding
my skill set.
So, back to my frustrating Dragon kit project. What
have I learned? For one thing creating a plan and sticking to it from the
outset is something I need to adopt. Deviating without a plan has not worked in this instance. Maybe a deadline date
too like my last build 😊 Another is not to assume the next project will go as well as the one before. I simply don’t complete enough projects and I need to improve on that. It’s all a learning process and
consistency can only ever be achieved with practice and this project is just
that. Nothing more.
I still have a long way to go.